The vast majority of your work should be done before production ever starts.
Craig Shapiro
Everything in this reel is either entirely digital or the backgrounds behind the actors are created by artists. There are no shots where a plate was just comped behind the action.
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Stargate Atlantis PilotAlmost every location had a digital extention, or was entirely created at Rainmaker. |
The Hole 3D - FeatureOn the shoot day our rollercoaster location was fogged in, we could not even see the far end of the structure. We surveyed the structure, shot textures, then built a beautiful CG model. |
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The L Word - Final episode of final season.Actors on greenscreen with a slightly stylised Los Angeles composited into background. I was very happy with the greensreen shoot and how well we were able to key the hair. |
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The Hole 3D - FeatureDane has to confront his abusive father, and ultimately defeats him by destroying the nightmare world his father created. Actors on a floating platform on a greenscreen stage. This entire scene was meant to be shot on black with a very basic background, but we came in so under budget on the other VFX shots that we were able to add this entire scene for the existing budget. |
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Stargate Atlantis PilotSmall set on greenscreen stage, followed by the city of Atlantis leaving Earth for the last time. |
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Damaged CareWe shot textures from a boat off shore, and projected them onto a very simple CG model. Very quick, very easy. |
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Santa Clause TwoCombination of greenscreen comps and straight cinematography in front of a 90' long translite. The translite was made from our digital backgrounds. |
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Slapshot - The Junior LeagueBasic crowd extensions built by shooting the fans section by section. Final comp was projected onto basic geometry to add parallax to the camera move. |
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Stargate Atlantis PilotBackground was shot as tiles, with the move added in post. Burning hive was built from a painting of the structure comped with stock file and smoke elements. |
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Other Side of Heaven - Feature, DisneyPlates were shot in New Zealand dry-dock. Waves were textures from stills shot off the Santa Monica Pier and modeled in Maya. |
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Fallen - MiniseriesFallen Angles battle it out amongst we puny humans. City in BG was painted up from stills and projected onto simple geometry, the pillar of fire was an element that we replicated to get the required length. |
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Slither - Feature2D paintings and photocomposites by Invisible Pictures. |
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The Hole 3D - FeatureA mysterious and slimy hole turns out to be a car's exhaust system. |
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Slither - FeatureWindow backgrounds were a fully CG build created by the pre-vis team in record time which were not greenscreened but digitally projected. The SUV impact shot was greenscreened. Material was pulled from DVD, I did not have the driving scene as full res files, so the quality is disappointing. |
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Fallen - MiniseriesActors were shot on greenscreen with a computer controlled flying rigs. Backgrounds were shot as stills and projected into simple geometry for parallax in the camera moves. Great fun with a great producer, Ed Bates. |
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Stargate Atlantis - PilotPre-vised by in house team, then realised by Rainmaker artists. |
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Coors Lite - CommercialMiniatures and CG interacted to create this music-induced avalanche. |
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Antonio Vivaldi's Violin Concerto 'L'inverno', The Four Seasons, for violin, strings & continuo in F minor ('Il cimento' No. 4) Op. 8/4, RV 297. Performed by Il Giardino Arminico. It is one of the best interpretations of the Four Seasons I have heard, and there are a LOT of them. |