You pay for bad prosthetics three times : 1) when you do them the first time. 2) when you paint them out of the shot. 3) when you replace them with CG.

John Gajdecki

John Gajdecki: Visual Effects Supervisor

Selected Projects

The Hole 3D

  • Feature
  • Bold Films
  • Supervised Stereo cinematography of plates on RED camera.
  • Extensive experience managing RED's Focal Length vs. Frame Rate interdependence, and it's effect on our stereo space.
  • Set up and supervised in house team of artists, and were able to double the VFX shot count for the same budget and same schdule.  Stereo was much easier than I was led to believe, but you have to start by shooting the plates well.
  • Won 1st Place at Venice Film Festival for Best Stereo Feature.

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Beverly Hills Chihuahua 2

  • DVD
  • Disney

 

  • Worked with Director, DP, Designer and VFX Producer to design and execute shots.
  • Directed second unit for every day of the shoot.
  • Supervised vendors in Hong Kong and Beijing, I spent several months there.
  • Disney purchased Centro VFX in Hong Kong, we were their first Disney project.
  • Oversaw in house artists in Los Angeles and Vancouver.

 

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The L-Word

  • Series Finale
  • ShowTime
  • Designed and created the iconic “End-of-Series” virtual environments for Los Angeles exteriors.
  • For other scenes I set up digital rear projection of LA skyline rather than greenscreen composites for some sets, I’m a big fan of this technology for certain applications.
  • Worked closely with director and editor to make sure all of our shots played as a scene, visually building from the photoreal into a stylised fashion shoot style celebration of the cast and their characters.

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Rise Against

  • Music Video
  • Crossroads
  • Chicago burns in these great looking shots at the end of the video.
  • Designed the shot, phoned in the plate instructions…. ( you know how these budgets are ), I wanted to play with fire again, I’ve done too many happy films lately.

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Notorious BIG

  • Feature
  • 20th Century Fox
  • Pre-Vised major action scenes and concert sequences.
  • Set up and supervised in house team of artists for this project.
  • There was no post work for us on this project.

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Dolittle 4 & 5

  • DVD
  • Fox
  • Designed shots with Director and DP and Producers.
  • Directed second unit for approx. half the schedule.
  • Kept the In-House team from Fallen (below) for this production.
  • Worked extensively with Hammerhead Korea for half the shots.
  • Supervised artists and facilities during post.

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Fallen

  • Miniseries
  • ABC Family
  • Established in house pre-vis team.
  • Designed VFX sequences with Director, DP, Prod Designer and Pre-Vis artists.
  • Supervised main unit plate shooting and directed VFX Unit.
  • Established in house dept to produce Flying and Redemption scenes.
  • Worked with local vendors for the fire swords battles.

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In the Name of the King

  • Feature
  • BrightLight Pictures
  • VFX Producer during prep and shooting for this 1400 VFX shot film.
  • Established in house pre-vis team to temp all VFX sequences.
  • Went back to Slither (below) once it was in post.

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Slither

  • Feature
  • Strike Entertainment
  • Established in house pre-vis team to temp all VFX sequences.
  • Supervised main unit 35mm plate cinematography.
  • In house team was expanded to handle half the shots.
  • Supervised London, Toronto, Vancouver, LA vendors.
  • Winner of the Fangoria Chainsaw award for Highest Body Count…

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Sisterhood of the Traveling Pants

  • Feature
  • Warner Bros.
  • Additional VFX Supervision for Vancouver sequences.

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Stargate Atlantis

  • Pilot
  • MGM
  • Established in house pre-vis team to temp all VFX sequences.
  • Headed design team for floating city.
  • Supervised all main unit plate shooting and directed VFX Unit.
  • Established looks and methodologies to be used for rest of series.
  • Supervised Digital Effects at Rainmaker.

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I Robot

  • Feature
  • Fox
  • Designed methodology for Lanning House Sequence: huge mansion is destroyed by Robot - realised via miniature build and shoot, 3D particles, 2D.
  • Supervised Main and Second unit Plate photography for this sequence, but not the post.

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Coors Light

  • Commercial
  • Mustard UK
  • Pre-vised all shots with Director and Producer to fully integrate VFX avalanche with live action before going to camera.
  • Supervised Main and Model unit plate photography for this 8 day shoot.
  • Creatively developed shots during Inferno and Flame compositing sessions.

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Santa Clause 2

  • Feature
  • Disney
  • Pre-vised major action scenes with Director and DP.
  • Designed Ice Globe environment, ultimately creating fantastic 30’ by 90’ translates.
  • Supervised all plate photography.
  • Worked closely with Tippett Studios who did all CG Reindeer shots.
  • Supervised Digital Effects in Toronto and Vancouver, liaised with Tippett Studios in San Francisco and editorial in Santa Monica.

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Down to Earth

  • Feature
  • Paramount
  • Supervised plate photography and designed look of heaven.
  • Worked creatively with Inferno artists to final shots.

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Other Side of Heaven

  • Feature
  • TriMark
  • Shot plates in Cooke Islands and New Zealand.
  • Supervised all digital work, including the creation of a large Storm at Sea Sequence.

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T Digit

  • Commercial
  • Hanover Expo, Cine +
  • Designed and executed methodology for shooting and posting moving multi camera rigs to deliver up to 32 tiled screens.
  • Supervised delivery of a lot of shots in a very short period of time with international vendors.

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Stargate SG 1

  • Multiple Seasons
  • MGM/Showtime
  • Worked with co-supervisors Bob Habros and Ted Rae to establish looks and methodologies for recurring effects.
  • Supervised Main unit plate photography.
  • Supervised digital work at all major Canadian and several LA facilities.

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Warriors of Virtue

  • Feature
  • Law Bros Ent. / MGM
  • Joined production at start of post.
  • Shot VFX miniatures and elements.
  • Worked closely with LA, Toronto and Vancouver vendors to design and deliver sequences.

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Outer Limits

  • TV Series
  • MGM Showtime
  • VFX Supervision responsibilities included shooting plates with Main and Second unit as well as following shots through post.
  • Farmed work to all major Canadian and several LA facilities.

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Johnny Mnemonic

  • Feature
  • Tristar
  • Designed ‘Upload’ sequence with C.O.R.E .
  • Playback Graphics Supervisor and Download Sequence designer.

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Tekwar

  • Miniseries
  • Universal
  • Supervised Main Unit plate and Motion Control shooting.
  • Set up in house dept in addition to working with multiple Toronto vendors.
  • Moved GVFX into digital production by purchasing the first Discreet Logic system in Canada.

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White Room

  • Feature
  • Alliance Entertainment
  • Supervised plate photography with main and second unit.
  • Supervised miniature build and photography
  • Supervised hand animated elements which were composited photo mechanically.

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Welcome to the Parade

  • Feature
  • 16mm Feature which I co-DP'd with Jon Joffin. 
  • After lighting the scene I'd pick up the Nagra and Boom the shot. I would always leave a hole to avoid the boom shadow.

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